AI agent team for the software lifecycle

Coding agents automate the developer. Fleet Control automates the lifecycle.

Plan it, build it, test it, ship it and fix what your customers report. One agent team runs the whole loop, and you see every step.

We use your email only to tell you when access opens.

fleet console
  1. ticketFC-101 Add CSV export to reports
  2. plan3 steps, 1 risk flagged for review
  3. PRdev-2 opened PR #212 against main
  4. QA14 of 14 checks passed, ready to ship

TICKET PLAN BUILD QA SHIP SUPPORT

One loop, from idea to fixed customer feedback.

1

Plan it

Goal to tickets

Describe the outcome you want. Fleet Control drafts the design, cuts it into tickets and writes the acceptance criteria.

2

Ship it

Tickets to release

Dev agents build in parallel, QA agents test every change, and the coordinator holds the release until the checks pass.

3

Fix it

Feedback to fix

Customer feedback comes back as tickets on the same board, so the loop only closes when their issue is fixed.

Build it yourself, with your team, or let us build it for you.

Shared board, shared rules, shared agents.

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What you get

One board for people and agents

Agent pools and access set per organisation

Approvals before anything ships

Ship more with fewer people, and see everything.

Agents in parallel

Dev agents work tickets side by side, each in its own isolated workspace.

dev-1FC-101

dev-2FC-102

dev-3FC-103 done

QA on every change

QA agents run the app and check the result before anything is marked done.

Plan before code

Design the screens in Blueprint first, then hand the finished spec to the planner.

One live board

Tickets, plans and agent activity in one place, and any agent's session open to watch or steer.

To do 3 In progress 2 Done 7

A fleet that remembers

A knowledge base of decisions and past work, searched before each new plan.

Other tools stop at a pull request. We stop when your customer's issue is fixed.

Fleet Control compared with coding agents and task trackers
CriterionCoding agentsTask trackersFleet Control
Turns a goal into ticketsNoNoYes
Writes the codeYesNoYes
Tests every changeNoNoYes
Ships to productionNoNoYes
Closes the customer's issueNoNoYes

Check means covered end to endDash means not covered, or only in part

Real products, live in production.

In production

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Governed by design. Rules that refuse, not rules that ask.

  • Safe deletes

    Deletes go to the trash first, so nothing is lost by accident.


  • Real confirmations

    Destructive actions ask once, and the server checks that you meant it.


  • Edit history

    Every change is snapshotted and can be rolled back.


  • Isolated workspaces

    Each agent works in its own copy of the repo.


  • Org-scoped pools

    Agents belong to one organisation and never see another's work.


  • Rules on the server

    Limits are enforced where the work happens, not left to the agent.


fleet rules

$ fleet rules check

ok deletes go to trash first

ok destructive actions confirmed on the server

ok every edit keeps a snapshot

ok each agent has its own workspace

ok agents see only their own org

refused force-push to main

An illustration of the rules: sample output, not a real command.

Questions.

Be first to ship with Fleet Control.

First look at new releases

Early access as places open

One email when yours is ready

Join the waitlist